![]() One of the main focuses of the game in the "city building setting" sense centers on the construction of monuments, namely a Gothic cathedral and an Arabic mosque. ![]() The player must colonize islands, plan settlements, set up factories and farms to meet their citizens' needs, enter diplomatic relationships with AI players, and engage in naval and ground combat with others. As with other Anno games, the player, at the will of their unnamed country of origin (probably the Holy Roman Empire as it refers to an Emperor) creates and manages their fief aside AI players.
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